Ryan Hopkinson YG11

  • Current Location: London

Emerging visual artist Ryan Hopkinson works across film and photography with an aesthetic that plays to the sensibility of fashion and luxury image making. A collision of art and commerce Ryan’s work is positioned at the intersection of science, form and technology, blending influences from each to create a unique and highly conceptual style that’s always created in-camera with varying degrees of live special effects, techniques and specialist research. The intention to urge the viewer to think whilst inviting an emotional response is one of the core values of Ryan’s work whilst seeking to produce and deliver something more than a film or photograph is at the heart of the concepts. The idea of creating and forming new objects or spaces is something he continuously seeks, as demonstrated in a special film commission for Sony where Ryan was tasked with concepting a fully working spiral sculpture made entirely of smart phones that could work if placed in a public space or live fashion show as well as within a viral film format online. His stills have featured in a range of publications including Twin, Creative Review, Elle, Printed Pages, 125 and his commercial work has been commissioned and screened through installations by Issey Miyake, Sony, Nowness, the British Fashion Council, Nike & Chivas, amongst others. Ryan regularly seeks out unexpected collaborators such as British designer and New Gen recipient Christopher Raeburn, culinary/installation genius Bompas & Parr and fashion/science creative Lauren Bowker on both stills and video projects.

Portfolio Imagery:

  • Project 1 of 3

    Chivas – Royal Salute

    This is a soon to be world traveling film installation in collaboration with StudioTooGood, Four diverse multi-sensory tents that you can walk through and explore will house each individual film. I was tasked with coming up with the creative and directing the four 2 minute films that will be projected full bleed into the back of each tent. The overall theme was ‘alchemy’, a visual interpretation of how whisky is made, everything was created in-camera and the four films will be released later this year.


    DoP – David Procter Set design – Thomas Petherick Editor – Sally Cooper / Cut + Run Grade – Julien Biard / Finish Music – Golden Hum

  • Project 2 of 3

    Printed Pages

    I contributed to this Summer’s issue of Its Nice That’s new quarterly magazine Printed Pages. A concept I have been working on for awhile now that’s based around the physical representations of Synesthesia. We worked with the UK Synesthesia Association’s members to create a true representation of multiple synesthete’s personal experiences with numbers. Synesthesia is a neurological condition in which stimulation of one sensory pathway leads to an involuntary experience through taste, touch, sound and scent. For instance Rebekah Paulovich-Boucly experiences the first image of the number ’3′ as a personality, texture and distinct colours. The blue ink is a representation of what James Wannerton experiences when he see’s or thinks of the number ’0′, experiencing numbers through taste or gustatory synesthesia.

  • Project 3 of 3


    Tornadoes have always fascinated me and this got me thinking about ways of taking weather elements out of context and bringing them within a controlled environment and ultimately into my own work. Working with Lightning + Kinglyface, it was first a game of trial and error, delicately balancing the right artificial environment with the correct amount of rising smoke. Any slight wind changes in the studio or on the surface would knock the vortex and stop it from forming. We managed to create twenty tornadoes, all for real and in-camera, each around 4ft in height all with their own personalities and weight. The delicate nature of our creations was a big juxtaposition in many ways between natures own, but being able to create one and see it up close, regardless of its size and power was mesmerising.

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